@byomakase/omakase-player
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    Interface OmpAudioEffect

    Implementation of OmpAudioEffectDef

    interface OmpAudioEffect {
        attrs: Map<string, any>;
        effectType: string;
        id: string;
        onReady$: Observable<void>;
        destroy(): void;
        getInputNodes(): AudioNode[];
        getNodes(): AudioNode[];
        getOutputNode(): AudioNode;
        getParams(): OmpAudioEffectParamType[] | undefined;
        setParam(param: OmpAudioEffectParam): void;
        toDef(): OmpAudioEffectDef;
    }

    Implemented by

    Index

    Properties

    attrs: Map<string, any>

    Arbitrary values used to describe the effect

    effectType: string

    Effect's effect type. Used for dynamic effect instantiation.

    id: string

    Effect's id. Unique at OmpAudioEffectsGraph level.

    onReady$: Observable<void>

    Signals when effect is fully initialized.

    Methods