Observable that emits audio events as they occur.
Current audio state snapshot.
Current volume level, in the range [0, 1].
Returns the audio handler for the given OUTPUT or MAIN audio type.
Returns the audio handler for a specific SIDECAR track.
Must be SIDECAR.
ID of the sidecar audio track.
OptionalloadOptions: PlayerAudioLoadOptionsMutes audio output.
Mutes or unmutes audio output.
true to mute, false to unmute.
Sets the volume level.
A value in the range [0, 1].
Switches the active audio track.
ID of the track to switch to.
Whether to immediately activate the track. Defaults to true.
Toggles mute and unmute.
Unmutes audio output.
Whether audio is currently muted.